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New art and a quickie tutorial { 3 }

Today, I’ll be showing you how I rendered Krevlornswath “Lorne” of the Deathwok Clan from Angel in Photoshop using only a touchpad! Geek-O-Rama!

Sketching
Okay, this is going to be a really quick and dirty tutorial. Actually, not so much a tutorial… as a view into how I do things. Aspiring artists might get some ideas, and experienced artists might get a good chuckle at my likely inefficient methods. Whatever, it works for me… so there.

As stated ,I only use a touchpad, so to get a pencily look, I use these settings:

This doesn’t have to be exact, probably any high opacity, low flow, small brush will work. I also use low hardness, and low spacing… generally around 5%. I create a rough sketch of what I want the final product to be. Just general placement lines, and some light sketching. I hear you ask, “but why bother making it look like a real pencil, if it’s only a concept?”. Well, I’m glad you asked. This is the same technique I use what I want to create just a sketch. I figured I would just throw it in this tutorial for fun. Also, I just like the way it looks.

Now originally I planned to ink this picture, but Lorne had different ideas. The “ink” just didn’t look good. So I guess digital inking is a tutorial for another day. So let’s jump right into painting shall we?

Blocking
I actually made the image slightly bigger, since I don’t really care if the sketch I’m painting over becomes blurry. This allows for a little more detail in the next few steps. Usually, to block in color, I just take a big brush and awkwardly paint around where large areas of color should be. This time I’m doing things a little bit different. I’m going to take the paths tool, and use it to make a selection around where I want to start making the skin on his face.

Next, I created a layer UNDER the sketch layer. This way I can still see my sketch for a guideline. I then turned the path into a selection, and just fill it with an appropriate color of green. I continue doing this until all the basic colors are blocked in.

Now for the fun part.

Painting

I dont really follow any particular method for painting. I find the method of using no blending modes during shading to be overcomplicated for the most part. So I generally use a zero hardness brush, with <30% opacity. I then sample the same color I want to shade with the Eyedropper, then have at it! I use Multiply to darken, Screen to highlight, and Color or Hue to add in other colors for depth. As you can see, I changed my mind on his lips and shirt… be sure you’re happy with your base colors before you begin shading in earnest!

For the hair, I generally bump up the opacity about five or 10%. I also make heavy use of the smudge tool. This allows me to “sculpt” the hair and the strands. I don’t use a tablet, so this becomes a necessity. Otherwise the hair would just look like round blobs at the end.

THE EYES! My God, I had issues with these. Eyes can really make, or break a picture. If the main subject of the picture has a lazy eye, it can really detract from everything else. I decided to start from scratch with the eyes, and started a new layer. I always try to make sure the eyes don’t look flat. There aren’t exactly solid opaque objects. They’re basically just balls of jelly, and the light affects them differently.

As I neared completion, I realized that the sketch lines I had originally used as guides actually added to the picture when left over the paint layer. I decided to erase some, add others, and basically clean it up a bit. Once finished with coloring, I looked for any “hard lines” left over from blocking the picture in with the paths tool, and blur it just enough to make it look natural, and match everything else.

The final product?

Check out a bigger version in the gallery.

3 Comments For This Post

  1. Agnes 3 November 2007 at 2:12 am #

    You are a very talented young man, but why are you drawing demons?
    Have you accepted Jesus into your heart?

  2. icerazer 3 November 2007 at 2:20 am #

    Oh, “Agnes”… Thout shalt not save sinners via mah blog!;p

  3. Daniel 22 November 2007 at 2:05 am #

    I couldn’t understand some parts of this article rt and a quickie tutorial at, but I guess I just need to check some more resources regarding this, because it sounds interesting.

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